Collection

Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Thursday, December 29, 2011

Ted the Rabbit!

Through working from other artists concepts I thought working from one of Tony DiTerlizzi's would be fun then I saw Ted and thought he was such a unique character and especially different from ones I've made prior. He's been really fun to make. I'm glad I took on the endeavor and got the result! I'm excited to make more for my updated portfolio!

Tony DiTerlizzi's Ted

Modeled in Maya - Sculpted in Zbrush - Textured in Mari - Maya Mental Ray rendering

Thanks for visiting and enjoy! Happy Creating and have a happy new year! 









Mari's patch system makes it easy to texture multiple items on a model at once, just by offsetting the UV coordinate. Back in Maya I had 6 different shaders: 
Body/Head - Jacket - Hat - Bow - Belly Button - Buttons



Some in progress shots: 
The dreaded T pose ;o)
Sculpting


 Base Textures


Wireframe


More Mari Texturing


Look development




 And posed! 
Well almost, a friend pointed out he needed more weight where he was sitting, so there's the smidgeon of a difference from this to the finals above.

Thursday, December 8, 2011

Revamping portfolio

Hiya everyone!

Just a quick update with a piece I've been working on. Its one of the many I've been modeling to update my reel to land a modeling position, based on the advice I received from Zack Petroc. I need to finish the unwrap, sculpt more and texture it, but I'm very happy with how its coming along.








Based on a concept by Clio Chiang

Wednesday, July 27, 2011

Demo Reel progress

Hello everyone! Might you spare a moment to check out my demo reel? It's really close to completion just a few tweaks, the robot at the end to render out, and the final credits to add to.

Brittany Drew Demo Reel WIP

Wednesday, June 15, 2011

The Scavengers: Post Apocolyptic robot poster

The final movie poster for the post apocolyptic robot, the four of us, Lou Rupinsky, Anthony Williams and Stephen Allen and I brought the concept to life. We agreed on the scrap scavenging piece robots.

With everyones model render I comped them together to create the movie poster. It was great to see them all together!

Wednesday, June 8, 2011

The beauty of masks- taping an area before you paint

In working on painting my robot there is a really handy feature of Mari that allows you to have a whole fill of a color texture (flat color; rust; etc) then enable it to only be seen through a mask layer that you can paint and reveal areas you want over time, it's great control and neat to see the idea chisled away.

The realism and concept slowly comes through, this is my first attempt at making something worn torn and rusted. It's quite fun!



Thursday, May 26, 2011

Revived!

Greetings travelers of the interweb, I am still traveling as well. Reviving my blog after a long time of no posts, time has gone through a vortex and in four more months I graduate! Time for the leap into the industry soon!

Recently I started taking a class through FXphd for the program Mari by The Foundry. It's real wonderful, definitely the dream program I wanted! It mixes painting in photoshop with painting right on the model as well as the ability to paint on the UVs as well.
Respective Links:
FX phd
The Foundry

I painted one of my critters in the program and it made the workflow real nice.

I call him a Frogasaur!


I have been working with Maya to create a post-apocalyptic robot, but what my team and I thought to do instead of an android is a group of robots who are just making it by on an abandoned planet, most likely earth, on salvaged parts. Since mine was the large land robot the salvaged body is a train amongst other parts. I am in the process of texturing.


I also have breakdowns from the bridge I was working on many posts ago. It was for the short film Twelve, written and directed by  Jud Pratt and produced by students in the Visual Effects department of AiP. Congrats to them on a job well done!



Another freelance piece was a pool table, which at first I thought was just a standard one to find out it was a beautiful baroque pool table.
Pool Table Turn around Render

Thanks for visiting!