Collection

Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Thursday, December 29, 2011

Ted the Rabbit!

Through working from other artists concepts I thought working from one of Tony DiTerlizzi's would be fun then I saw Ted and thought he was such a unique character and especially different from ones I've made prior. He's been really fun to make. I'm glad I took on the endeavor and got the result! I'm excited to make more for my updated portfolio!

Tony DiTerlizzi's Ted

Modeled in Maya - Sculpted in Zbrush - Textured in Mari - Maya Mental Ray rendering

Thanks for visiting and enjoy! Happy Creating and have a happy new year! 









Mari's patch system makes it easy to texture multiple items on a model at once, just by offsetting the UV coordinate. Back in Maya I had 6 different shaders: 
Body/Head - Jacket - Hat - Bow - Belly Button - Buttons



Some in progress shots: 
The dreaded T pose ;o)
Sculpting


 Base Textures


Wireframe


More Mari Texturing


Look development




 And posed! 
Well almost, a friend pointed out he needed more weight where he was sitting, so there's the smidgeon of a difference from this to the finals above.

Thursday, December 22, 2011

References Galore!

Hello everyone! I hope you're excited for the holidays and getting to enjoy them with loved ones.

I've found a few fun or useful resources of interest I thought I'd share, I suppose my present to all! ;o)

Kitty wrestling, some great movements for them, the stripey guy is my adorable kitty.



There's some awesome stuff on this blog, tons of storyboards, and Cal arts notes.
Chong Toons Blog

Owls playing with tennis balls are really adorable. I doodled these guys and they're fun hoping around. Owl Tennis

So I love owls a wee bit, but this guy is cute too, and also fun to doodle. Owl Pouncing Imaginary Prey

Last animal movement reference, a chameleon trying to back away.  Frightened Chameleon

Weird but cool taxidermy animals

Zelda is my favorite video game series, I loved this art by Sam Neilson. Old and new Link

Another Zelda piece, except this one is a book soon to be released of all of the concept art! Zelda Art Book!

If you like some Nintendo music for nostalgia here's a great YouTube channel. Nintendo Playlists

Some great tips for what to draw when illustrating books from Tony DiTerlizzi,
What to Draw

The Animation Letters Project, always great to read, enjoy!
The Animation Letters

I love dinosaurs so when I saw these it was pretty brilliant. Dinosaur Nest

Amazing brain recording, the early development of recording mental images, they hooked the participants up to scanners that would generate an image of what the eyes were seeing, to compare they would show trailers and various clips. Imagine if dreams could be recorded from it.
Reconstruction from brain activity

Happy holidays and happy creating!  =)

PS Check back Christmas Eve for a Holiday illustration + illustrations I did for family and friends.

Thursday, December 8, 2011

Revamping portfolio

Hiya everyone!

Just a quick update with a piece I've been working on. Its one of the many I've been modeling to update my reel to land a modeling position, based on the advice I received from Zack Petroc. I need to finish the unwrap, sculpt more and texture it, but I'm very happy with how its coming along.








Based on a concept by Clio Chiang

Friday, November 25, 2011

Sketch Dump!

Various drawings from the past two months, all picked and arranged to what you see here!
I love having them all scanned, just makes my sketchbook full of floating papers though...

All sorts of animals, some cute some creepy, I used to be dead afraid of spiders but now they're interesting to draw. 


CTN had some great models who where doing 1-5 minute gestures everyday, so I made sure to do it each time!




Some fantastical creations. 


"Getting the idea" of Jeno-lu 


Some people from different flickr photos, practicing faces. 


Enjoy!

I hope anyone who was celebrating Thanksgiving had a good time, and to anyone else I hope so too!

Happy Creating!

Monday, November 21, 2011

CTN Animation Expo + Life Drawings

‎"If bad things happen to you when you are trying hardest, then that means you're about to reach the next level and good things are on their way. However, you must choose to stay positive and work through it." Love the quote from "The Perfect Bait" by Bobby Chiu.

I hope everyone's all excited for the holidays, and creating some great art!

This past weekend was the CTN Animation Expo held right here in Burbank, CA. It is a brilliant time, full of inspiration, excitement, as well as tips and tricks! If you can go I highly recommend it! It mainly showcases 2D art but there is a good bit of 3D and sculpture talks. It's also great to see artists you look up to, and get their advice or opinions on art. I'll also be adding all of these artists to my links panel.

Some artist highlights:
Brittany Lee
Had a wonderful booth full of her colorful artwork, I ended up purchasing a few of her prints to decorate my new apartment

Bobby Chiu
Also had a booth, and was selling his newest book "The Perfect Bait", It's a great read, inspires and motivates you in the first few pages!

Zaruhi Galstyan
Cute art and concepts, now an artist at Pixar

Brian Ajhar
Awesome fantasy watercolor illustrations, also was part of a talk on illustrators in the animation field

Zach Petroc
Modeling supervisor at Disney, and a very nice artist. He's been working on this Zbrush comic on the side of work.

James Gurney
Part of a creature creation panel discussion with some other great artists! He did a demo of his figure speed painting, which you can see on his blog. It was nice to hear his preferred technique for watercolor pencils on the go! Definitely makes me want to visit the museum or zoo and try it!

Terryl Whitlatch
Amazing animal concept artist/illustrator who does plenty of books and concepts for movies. She was part of the creature creation panel.

Creature Box
Two great artists, who started out and still are concept artists at Insomniac Games, on the side run their own freelance gig called Creature box, they were also part of the creature creation panel.

Dominick Domingo
Another great illustrator who does concepts and 2D background art at many of the animation studios. He was part of a panel on art direction.

So much inspiration jammed into three days, it's wonderful.

Earlier this week I attended another Gnomen life drawing, this time Steam Punk theme. Tons of fun and I've been definitely practicing more in between freelance and making new work for my portfolio. (Entry position here I come)

All of these poses were 25 min, on a 11x14 sketchbook with .5 lead pencil and prismacolor marker.






Sunday, October 30, 2011

Industry advice to land a position

Slowly, but I suppose quickly, I'm making steps to land a position out here. I would love to be helping on an upcoming production with all of the wonderful creative minds!

Networking and visiting studios is so inspirational, and after some wonderful advice from a Disney artist I met at SIGGRAPH I'm aiming to improve and redo my demo reel to reach the caliber necessary to land the Disney Talent Development position or where ever else!

Some advice I got from him, and from other SIGGRAPH attending artists.

Model from art that is appealing and inspiring. He told me, sure we can draw but those concept artist can really draw and it shows you have a great aesthetic eye! It shows you can model from someone elses concept, and make sure to show their concept as comparison (of course crediting it and most likely asking them to use it before hand, they appreciate that). Of course if you have something you think is strong don't be afraid to use that either.

Having textured items is not entirely necessary when you're applying as a modeler but good if you can and want to texture it, show its polyflow of course and maybe an action pose of a character.

For environments give it character, make it seemed lived in, what era is it? who lives in that space, age or gender? what are their hobbies?

And above all as a general statement, know your strengths and focus, tailor your reel to that. Otherwise your reel will be over saturated with so many specialties and they wont know what you're applying for. If you have a reel like that, (I sure do ;o), you can use it as a supplementary piece to display your other skills, but make your specialty one first. Make it easy for them to put you on the yes pile!

If you want to create work for a vfx house, make it realistic as can be, animation studio appealing and full of character.

As for the intro, it doesn't have to be anything fancy schmancy, just a nice title card with your name, number, site, email and specialty. Repeat it at the end.

Best things to do, keep trying, be persistent, productive and confident. You may not be where you want to be at a certain moment but keep trying and being positive, and you'll reach that dream!

Well, that's about it for the moment, if you have any questions feel free to ask!
Happy creating!
~Brittany

Thursday, May 26, 2011

Revived!

Greetings travelers of the interweb, I am still traveling as well. Reviving my blog after a long time of no posts, time has gone through a vortex and in four more months I graduate! Time for the leap into the industry soon!

Recently I started taking a class through FXphd for the program Mari by The Foundry. It's real wonderful, definitely the dream program I wanted! It mixes painting in photoshop with painting right on the model as well as the ability to paint on the UVs as well.
Respective Links:
FX phd
The Foundry

I painted one of my critters in the program and it made the workflow real nice.

I call him a Frogasaur!


I have been working with Maya to create a post-apocalyptic robot, but what my team and I thought to do instead of an android is a group of robots who are just making it by on an abandoned planet, most likely earth, on salvaged parts. Since mine was the large land robot the salvaged body is a train amongst other parts. I am in the process of texturing.


I also have breakdowns from the bridge I was working on many posts ago. It was for the short film Twelve, written and directed by  Jud Pratt and produced by students in the Visual Effects department of AiP. Congrats to them on a job well done!



Another freelance piece was a pool table, which at first I thought was just a standard one to find out it was a beautiful baroque pool table.
Pool Table Turn around Render

Thanks for visiting!